Add docker compose files & Fix routes
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,7 +1,6 @@
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# my gitignore
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# my gitignore
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todo.md
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todo.md
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.env
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.env
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compose.yaml
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# ---> Rust
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# ---> Rust
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# Generated by Cargo
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# Generated by Cargo
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9
compose.yaml
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9
compose.yaml
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@ -0,0 +1,9 @@
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services:
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database:
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image: docker.io/postgres:17
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environment:
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POSTGRES_DB: ${POSTGRES_DB}
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POSTGRES_USER: ${POSTGRES_USER}
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POSTGRES_PASSWORD: ${POSTGRES_PASSWORD}
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ports:
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- ${POSTGRES_PORT}:${POSTGRES_PORT}
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6
example.env
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6
example.env
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POSTGRES_DB=server-db
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POSTGRES_USER=axum-user
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POSTGRES_PASSWORD=my-cool-pass
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POSTGRES_PORT=5432
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POSTGRES_HOST=localhost
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DATABASE_URL=postgres://axum-user:my-cool-pass@localhost:5432/server-db
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100
src/main.rs
100
src/main.rs
@ -2,10 +2,10 @@ use axum::{
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Json,
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Json,
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extract::{Query, State},
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extract::{Query, State},
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response::IntoResponse,
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response::IntoResponse,
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routing::{delete, get, post},
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routing::{get, post},
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};
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};
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use sqlx::PgPool;
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use sqlx::PgPool;
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use std::fs;
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use std::{env, fs};
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use tokio::net::TcpListener;
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use tokio::net::TcpListener;
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#[derive(Clone)]
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#[derive(Clone)]
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@ -51,7 +51,17 @@ pub struct GetGameQuery {
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fn database_url() -> String {
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fn database_url() -> String {
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let _ = dotenvy::dotenv();
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let _ = dotenvy::dotenv();
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let database_url = std::env::var("DATABASE_URL").expect("DATABASE_URL should be set");
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let database_url = format!(
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"postgres://{}:{}@{}:{}/{}",
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env::var("POSTGRES_USER").unwrap(),
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env::var("POSTGRES_PASSWORD").unwrap(),
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env::var("POSTGRES_HOST").unwrap(),
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env::var("POSTGRES_PORT").unwrap(),
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env::var("POSTGRES_DB").unwrap(),
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);
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if database_url != env::var("DATABASE_URL").unwrap() {
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panic!("DATABASE_URL is not set correctly");
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}
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println!("DATABASE_URL={database_url}");
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println!("DATABASE_URL={database_url}");
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database_url
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database_url
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}
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}
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@ -68,7 +78,7 @@ async fn create_table(pool: &PgPool) {
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fn router(state: AppState) -> axum::Router {
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fn router(state: AppState) -> axum::Router {
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axum::Router::new()
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axum::Router::new()
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.route("/api/games", get(games_list).post(add_game))
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.route("/api/games", get(games_list).post(insert_game))
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.route("/api/games/{id}", post(insert_game).delete(delete_game))
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.route("/api/games/{id}", post(insert_game).delete(delete_game))
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.with_state(state)
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.with_state(state)
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}
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}
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@ -89,10 +99,7 @@ async fn main() {
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axum::serve(listener, router(state)).await.unwrap();
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axum::serve(listener, router(state)).await.unwrap();
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}
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}
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async fn games_list(
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async fn games_list(State(state): State<AppState>) -> impl IntoResponse {
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State(state): State<AppState>,
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Query(query): Query<GetGameQuery>,
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) -> impl IntoResponse {
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let games: Vec<Game> = sqlx::query_as!(Game, "SELECT * FROM games")
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let games: Vec<Game> = sqlx::query_as!(Game, "SELECT * FROM games")
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.fetch_all(&state.pool)
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.fetch_all(&state.pool)
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.await
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.await
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@ -101,63 +108,40 @@ async fn games_list(
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Json(games)
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Json(games)
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}
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}
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async fn add_game(
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State(state): State<AppState>,
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Json(game): Json<CreateGame>,
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) -> impl IntoResponse {
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let result = sqlx::query!(
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"INSERT INTO games (name, publishing_house, developer, description, multiplayer, is_free_to_play)
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VALUES ($1, $2, $3, $4, $5, $6)",
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game.name,
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game.publishing_house,
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game.developer,
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game.description,
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game.multiplayer,
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game.is_free_to_play,
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)
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.execute(&state.pool)
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.await;
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match result {
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Ok(_) => axum::http::StatusCode::CREATED,
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Err(_) => axum::http::StatusCode::INTERNAL_SERVER_ERROR,
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}
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}
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async fn insert_game(
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async fn insert_game(
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State(state): State<AppState>,
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State(state): State<AppState>,
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Query(query): Query<GetGameQuery>,
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Json(game): Json<CreateGame>,
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Json(game): Json<CreateGame>,
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) -> impl IntoResponse {
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) -> impl IntoResponse {
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sqlx::query!(
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let sql_up = if query.id.is_some() {
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"INSERT INTO games(name, publishing_house, developer, description, multiplayer, is_free_to_play) VALUES ($1, $2, $3, $4, $5, $6)",
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"UPDATE games SET name=$1, publishing_house=$2, developer=$3, description=$4, multiplayer=$5, is_free_to_play=$6 WHERE id=$7"
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game.name,
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} else {
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game.publishing_house,
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"INSERT INTO games(name, publishing_house, developer, description, multiplayer, is_free_to_play) VALUES ($1, $2, $3, $4, $5, $6)"
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game.developer,
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};
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game.description,
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game.multiplayer,
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let mut sql_query = sqlx::query(sql_up)
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game.is_free_to_play,
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.bind(game.name)
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)
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.bind(game.publishing_house)
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.bind(game.developer)
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.bind(game.description)
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.bind(game.multiplayer)
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.bind(game.is_free_to_play);
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if let Some(id) = query.id {
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sql_query = sql_query.bind(id);
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}
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sql_query.execute(&state.pool).await.unwrap();
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axum::http::StatusCode::CREATED
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}
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use axum::extract::Path;
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async fn delete_game(State(state): State<AppState>, Path(id): Path<i32>) -> impl IntoResponse {
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sqlx::query!("DELETE FROM games WHERE id = $1", id)
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.execute(&state.pool)
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.execute(&state.pool)
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.await
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.await
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.unwrap();
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.unwrap();
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axum::http::StatusCode::OK
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axum::http::StatusCode::OK
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}
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}
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async fn delete_game(
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State(state): State<AppState>,
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Query(query): Query<GetGameQuery>,
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) -> impl IntoResponse {
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if let Some(id) = query.id {
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let result = sqlx::query!("DELETE FROM games WHERE id = $1", id)
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.execute(&state.pool)
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.await;
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match result {
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Ok(_) => axum::http::StatusCode::OK,
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Err(_) => axum::http::StatusCode::INTERNAL_SERVER_ERROR,
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}
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} else {
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axum::http::StatusCode::BAD_REQUEST
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}
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}
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