Rework some code issues
This commit is contained in:
56
.sqlx/query-2cdb2f4bbef873c327c73df8b01cb339fb38ba3e6457edb2a1d81b5defd99087.json
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56
.sqlx/query-2cdb2f4bbef873c327c73df8b01cb339fb38ba3e6457edb2a1d81b5defd99087.json
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@ -0,0 +1,56 @@
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{
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"db_name": "PostgreSQL",
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"query": "SELECT\n id,\n name,\n publishing_house,\n developer,\n description,\n multiplayer,\n is_free_to_play\nFROM\n games\n",
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"describe": {
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"columns": [
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{
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"ordinal": 0,
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"name": "id",
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"type_info": "Int4"
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},
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{
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"ordinal": 1,
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"name": "name",
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"type_info": "Text"
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},
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{
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"ordinal": 2,
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"name": "publishing_house",
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"type_info": "Text"
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},
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{
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"ordinal": 3,
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"name": "developer",
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"type_info": "Text"
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},
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{
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"ordinal": 4,
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"name": "description",
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"type_info": "Text"
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},
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{
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"ordinal": 5,
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"name": "multiplayer",
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"type_info": "Bool"
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},
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{
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"ordinal": 6,
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"name": "is_free_to_play",
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"type_info": "Bool"
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}
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],
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"parameters": {
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"Left": []
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},
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"nullable": [
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false,
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false,
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false,
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false,
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false,
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false,
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false
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]
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},
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"hash": "2cdb2f4bbef873c327c73df8b01cb339fb38ba3e6457edb2a1d81b5defd99087"
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}
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14
.sqlx/query-598954fb5ae205a2b8b06c30c5545e709059cf3ba0aaa2a0e598900c49244100.json
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14
.sqlx/query-598954fb5ae205a2b8b06c30c5545e709059cf3ba0aaa2a0e598900c49244100.json
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@ -0,0 +1,14 @@
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{
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"db_name": "PostgreSQL",
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"query": "DELETE FROM\n games\nWHERE\n id = $1\n",
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"describe": {
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"columns": [],
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"parameters": {
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"Left": [
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"Int4"
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]
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},
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"nullable": []
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},
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"hash": "598954fb5ae205a2b8b06c30c5545e709059cf3ba0aaa2a0e598900c49244100"
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}
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19
.sqlx/query-656f1dd85ab29925cc54579ee643110e1ef36b707d99e600fae87379a9076437.json
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19
.sqlx/query-656f1dd85ab29925cc54579ee643110e1ef36b707d99e600fae87379a9076437.json
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@ -0,0 +1,19 @@
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{
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"db_name": "PostgreSQL",
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"query": "INSERT INTO games(\n name,\n publishing_house,\n developer,\n description,\n multiplayer,\n is_free_to_play\n)\nVALUES ($1, $2, $3, $4, $5, $6)\n",
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"describe": {
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"columns": [],
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"parameters": {
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"Left": [
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"Text",
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"Text",
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"Text",
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"Text",
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"Bool",
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"Bool"
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]
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},
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"nullable": []
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},
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"hash": "656f1dd85ab29925cc54579ee643110e1ef36b707d99e600fae87379a9076437"
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}
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20
.sqlx/query-830a0cee1b7bdca78a623d93450fe3310ce2af8d7dc314750df297c2e4baa560.json
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20
.sqlx/query-830a0cee1b7bdca78a623d93450fe3310ce2af8d7dc314750df297c2e4baa560.json
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@ -0,0 +1,20 @@
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{
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"db_name": "PostgreSQL",
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"query": "UPDATE\n games\nSET\n name = $1,\n publishing_house = $2,\n developer = $3,\n description = $4,\n multiplayer = $5,\n is_free_to_play = $6\nWHERE\n id = $7\n",
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"describe": {
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"columns": [],
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"parameters": {
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"Left": [
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"Text",
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"Text",
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"Text",
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"Text",
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"Bool",
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"Bool",
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"Int4"
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]
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},
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"nullable": []
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},
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"hash": "830a0cee1b7bdca78a623d93450fe3310ce2af8d7dc314750df297c2e4baa560"
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}
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@ -6,4 +6,4 @@ services:
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POSTGRES_USER: ${POSTGRES_USER}
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POSTGRES_PASSWORD: ${POSTGRES_PASSWORD}
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ports:
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- ${POSTGRES_PORT}:${POSTGRES_PORT}
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- ${POSTGRES_PORT}:5432
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2
migrations/20251113124629_initial.down.sql
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2
migrations/20251113124629_initial.down.sql
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@ -0,0 +1,2 @@
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-- Add down migration script here
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DROP TABLE games;
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@ -1,4 +1,6 @@
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CREATE TABLE IF NOT EXISTS games(
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-- Add up migration script here
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CREATE TABLE games(
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id SERIAL PRIMARY KEY,
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name TEXT NOT NULL,
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publishing_house TEXT NOT NULL,
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4
queries/delete.sql
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4
queries/delete.sql
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@ -0,0 +1,4 @@
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DELETE FROM
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games
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WHERE
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id = $1
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10
queries/get_all.sql
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10
queries/get_all.sql
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@ -0,0 +1,10 @@
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SELECT
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id,
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name,
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publishing_house,
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developer,
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description,
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multiplayer,
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is_free_to_play
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FROM
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games
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9
queries/insert.sql
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9
queries/insert.sql
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@ -0,0 +1,9 @@
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INSERT INTO games(
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name,
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publishing_house,
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developer,
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description,
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multiplayer,
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is_free_to_play
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)
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VALUES ($1, $2, $3, $4, $5, $6)
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11
queries/update.sql
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11
queries/update.sql
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@ -0,0 +1,11 @@
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UPDATE
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games
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SET
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name = $1,
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publishing_house = $2,
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developer = $3,
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description = $4,
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multiplayer = $5,
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is_free_to_play = $6
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WHERE
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id = $7
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@ -1,7 +1,14 @@
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use sqlx::PgPool;
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use std::{env, fs};
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use std::env;
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pub fn database_url() -> String {
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use sqlx::PgPool;
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pub async fn create_pool() -> PgPool {
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PgPool::connect(&database_url())
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.await
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.expect("Could not connect to database")
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}
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fn database_url() -> String {
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let _ = dotenvy::dotenv();
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let database_url = format!(
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"postgres://{}:{}@{}:{}/{}",
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@ -11,19 +18,11 @@ pub fn database_url() -> String {
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env::var("POSTGRES_PORT").unwrap(),
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env::var("POSTGRES_DB").unwrap(),
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);
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if database_url != env::var("DATABASE_URL").unwrap() {
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panic!("DATABASE_URL is not set correctly");
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}
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println!("DATABASE_URL={database_url}");
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database_url
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}
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pub async fn create_table(pool: &PgPool) {
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let sql_up =
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fs::read_to_string("migrations/create_tables.sql").expect("Failed to read SQL file");
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sqlx::query(&sql_up)
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.execute(pool)
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.await
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.expect("Could not create database tables");
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}
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10
src/main.rs
10
src/main.rs
@ -1,8 +1,8 @@
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use sqlx::PgPool;
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use tokio::net::TcpListener;
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mod app_state;
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mod database;
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mod models;
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mod router;
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use app_state::AppState;
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@ -10,15 +10,15 @@ use app_state::AppState;
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#[tokio::main]
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async fn main() {
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let state = AppState {
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pool: PgPool::connect(&database::database_url())
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.await
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.expect("Could not connect to database"),
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pool: database::create_pool().await,
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};
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database::create_table(&state.pool);
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sqlx::migrate!().run(&state.pool).await.unwrap();
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let addr = "127.0.0.1:8000";
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let listener = TcpListener::bind(addr).await.unwrap();
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println!("Listening at {addr}");
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axum::serve(listener, router::router(state)).await.unwrap();
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}
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@ -1,4 +1,6 @@
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#[derive(Clone, serde::Serialize, serde::Deserialize)]
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use serde::{Deserialize, Serialize};
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#[derive(Clone, Serialize, Deserialize)]
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pub struct Game {
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pub id: i32,
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pub name: String,
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@ -19,7 +21,7 @@ pub struct Game {
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// tags: Option<Vec<String>>,
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}
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#[derive(Clone, serde::Serialize, serde::Deserialize)]
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#[derive(Clone, Serialize, Deserialize)]
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pub struct CreateGame {
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pub name: String,
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pub publishing_house: String,
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@ -29,7 +31,7 @@ pub struct CreateGame {
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pub is_free_to_play: bool,
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}
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#[derive(serde::Deserialize)]
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pub struct GetGameQuery {
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pub id: Option<i32>,
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#[derive(Deserialize)]
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pub struct GamePathParams {
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pub id: i32,
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}
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@ -1,19 +1,75 @@
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use axum::routing::{get, post};
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pub mod funcs;
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pub mod game;
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use axum::{
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Json,
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extract::{Path, State},
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response::IntoResponse,
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};
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use crate::app_state::AppState;
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use crate::models::{CreateGame, Game, GamePathParams};
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pub fn router(state: AppState) -> axum::Router {
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axum::Router::new()
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.route(
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"/api/games",
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get(funcs::games_list).post(funcs::insert_game),
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)
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.route(
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"/api/games/{id}",
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post(funcs::insert_game).delete(funcs::delete_game),
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)
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.route("/api/games", get(games_list).post(insert_game))
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.route("/api/games/{id}", post(update_game).delete(delete_game))
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.with_state(state)
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}
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pub async fn games_list(State(state): State<AppState>) -> impl IntoResponse {
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let games: Vec<Game> = sqlx::query_file_as!(Game, "queries/get_all.sql")
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.fetch_all(&state.pool)
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.await
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.unwrap();
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Json(games)
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}
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pub async fn insert_game(
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State(state): State<AppState>,
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Json(game): Json<CreateGame>,
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) -> impl IntoResponse {
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sqlx::query_file!(
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"queries/insert.sql",
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game.name,
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game.publishing_house,
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game.developer,
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game.description,
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game.multiplayer,
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game.is_free_to_play,
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)
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.execute(&state.pool)
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.await
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.unwrap();
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axum::http::StatusCode::CREATED
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}
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pub async fn update_game(
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State(state): State<AppState>,
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Path(params): Path<GamePathParams>,
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Json(game): Json<CreateGame>,
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) -> impl IntoResponse {
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sqlx::query_file!(
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"queries/update.sql",
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game.name,
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game.publishing_house,
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game.developer,
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game.description,
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game.multiplayer,
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game.is_free_to_play,
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params.id,
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)
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.execute(&state.pool)
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.await
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.unwrap();
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}
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pub async fn delete_game(State(state): State<AppState>, Path(id): Path<i32>) -> impl IntoResponse {
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sqlx::query_file!("queries/delete.sql", id)
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.execute(&state.pool)
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.await
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.unwrap();
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axum::http::StatusCode::OK
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}
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@ -1,53 +0,0 @@
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use axum::{
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Json,
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extract::{Path, Query, State},
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response::IntoResponse,
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};
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use super::game::{CreateGame, Game, GetGameQuery};
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use crate::app_state::AppState;
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pub async fn games_list(State(state): State<AppState>) -> impl IntoResponse {
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let games: Vec<Game> = sqlx::query_as!(Game, "SELECT * FROM games")
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.fetch_all(&state.pool)
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.await
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.unwrap();
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Json(games)
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}
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pub async fn insert_game(
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State(state): State<AppState>,
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Query(query): Query<GetGameQuery>,
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Json(game): Json<CreateGame>,
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) -> impl IntoResponse {
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let sql_up = if query.id.is_some() {
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"UPDATE games SET name=$1, publishing_house=$2, developer=$3, description=$4, multiplayer=$5, is_free_to_play=$6 WHERE id=$7"
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} else {
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"INSERT INTO games(name, publishing_house, developer, description, multiplayer, is_free_to_play) VALUES ($1, $2, $3, $4, $5, $6)"
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};
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let mut sql_query = sqlx::query(sql_up)
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.bind(game.name)
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.bind(game.publishing_house)
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.bind(game.developer)
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.bind(game.description)
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.bind(game.multiplayer)
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.bind(game.is_free_to_play);
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if let Some(id) = query.id {
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sql_query = sql_query.bind(id);
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}
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sql_query.execute(&state.pool).await.unwrap();
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axum::http::StatusCode::CREATED
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}
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pub async fn delete_game(State(state): State<AppState>, Path(id): Path<i32>) -> impl IntoResponse {
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sqlx::query!("DELETE FROM games WHERE id = $1", id)
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.execute(&state.pool)
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.await
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.unwrap();
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axum::http::StatusCode::OK
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}
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Block a user