Rework some code issues

This commit is contained in:
2025-11-13 16:22:32 +03:00
parent 96a416b010
commit 264a45acf9
16 changed files with 239 additions and 88 deletions

View File

@ -0,0 +1,56 @@
{
"db_name": "PostgreSQL",
"query": "SELECT\n id,\n name,\n publishing_house,\n developer,\n description,\n multiplayer,\n is_free_to_play\nFROM\n games\n",
"describe": {
"columns": [
{
"ordinal": 0,
"name": "id",
"type_info": "Int4"
},
{
"ordinal": 1,
"name": "name",
"type_info": "Text"
},
{
"ordinal": 2,
"name": "publishing_house",
"type_info": "Text"
},
{
"ordinal": 3,
"name": "developer",
"type_info": "Text"
},
{
"ordinal": 4,
"name": "description",
"type_info": "Text"
},
{
"ordinal": 5,
"name": "multiplayer",
"type_info": "Bool"
},
{
"ordinal": 6,
"name": "is_free_to_play",
"type_info": "Bool"
}
],
"parameters": {
"Left": []
},
"nullable": [
false,
false,
false,
false,
false,
false,
false
]
},
"hash": "2cdb2f4bbef873c327c73df8b01cb339fb38ba3e6457edb2a1d81b5defd99087"
}

View File

@ -0,0 +1,14 @@
{
"db_name": "PostgreSQL",
"query": "DELETE FROM\n games\nWHERE\n id = $1\n",
"describe": {
"columns": [],
"parameters": {
"Left": [
"Int4"
]
},
"nullable": []
},
"hash": "598954fb5ae205a2b8b06c30c5545e709059cf3ba0aaa2a0e598900c49244100"
}

View File

@ -0,0 +1,19 @@
{
"db_name": "PostgreSQL",
"query": "INSERT INTO games(\n name,\n publishing_house,\n developer,\n description,\n multiplayer,\n is_free_to_play\n)\nVALUES ($1, $2, $3, $4, $5, $6)\n",
"describe": {
"columns": [],
"parameters": {
"Left": [
"Text",
"Text",
"Text",
"Text",
"Bool",
"Bool"
]
},
"nullable": []
},
"hash": "656f1dd85ab29925cc54579ee643110e1ef36b707d99e600fae87379a9076437"
}

View File

@ -0,0 +1,20 @@
{
"db_name": "PostgreSQL",
"query": "UPDATE\n games\nSET\n name = $1,\n publishing_house = $2,\n developer = $3,\n description = $4,\n multiplayer = $5,\n is_free_to_play = $6\nWHERE\n id = $7\n",
"describe": {
"columns": [],
"parameters": {
"Left": [
"Text",
"Text",
"Text",
"Text",
"Bool",
"Bool",
"Int4"
]
},
"nullable": []
},
"hash": "830a0cee1b7bdca78a623d93450fe3310ce2af8d7dc314750df297c2e4baa560"
}

View File

@ -6,4 +6,4 @@ services:
POSTGRES_USER: ${POSTGRES_USER}
POSTGRES_PASSWORD: ${POSTGRES_PASSWORD}
ports:
- ${POSTGRES_PORT}:${POSTGRES_PORT}
- ${POSTGRES_PORT}:5432

View File

@ -0,0 +1,2 @@
-- Add down migration script here
DROP TABLE games;

View File

@ -1,4 +1,6 @@
CREATE TABLE IF NOT EXISTS games(
-- Add up migration script here
CREATE TABLE games(
id SERIAL PRIMARY KEY,
name TEXT NOT NULL,
publishing_house TEXT NOT NULL,

4
queries/delete.sql Normal file
View File

@ -0,0 +1,4 @@
DELETE FROM
games
WHERE
id = $1

10
queries/get_all.sql Normal file
View File

@ -0,0 +1,10 @@
SELECT
id,
name,
publishing_house,
developer,
description,
multiplayer,
is_free_to_play
FROM
games

9
queries/insert.sql Normal file
View File

@ -0,0 +1,9 @@
INSERT INTO games(
name,
publishing_house,
developer,
description,
multiplayer,
is_free_to_play
)
VALUES ($1, $2, $3, $4, $5, $6)

11
queries/update.sql Normal file
View File

@ -0,0 +1,11 @@
UPDATE
games
SET
name = $1,
publishing_house = $2,
developer = $3,
description = $4,
multiplayer = $5,
is_free_to_play = $6
WHERE
id = $7

View File

@ -1,7 +1,14 @@
use sqlx::PgPool;
use std::{env, fs};
use std::env;
pub fn database_url() -> String {
use sqlx::PgPool;
pub async fn create_pool() -> PgPool {
PgPool::connect(&database_url())
.await
.expect("Could not connect to database")
}
fn database_url() -> String {
let _ = dotenvy::dotenv();
let database_url = format!(
"postgres://{}:{}@{}:{}/{}",
@ -11,19 +18,11 @@ pub fn database_url() -> String {
env::var("POSTGRES_PORT").unwrap(),
env::var("POSTGRES_DB").unwrap(),
);
if database_url != env::var("DATABASE_URL").unwrap() {
panic!("DATABASE_URL is not set correctly");
}
println!("DATABASE_URL={database_url}");
database_url
}
pub async fn create_table(pool: &PgPool) {
let sql_up =
fs::read_to_string("migrations/create_tables.sql").expect("Failed to read SQL file");
sqlx::query(&sql_up)
.execute(pool)
.await
.expect("Could not create database tables");
}

View File

@ -1,8 +1,8 @@
use sqlx::PgPool;
use tokio::net::TcpListener;
mod app_state;
mod database;
mod models;
mod router;
use app_state::AppState;
@ -10,15 +10,15 @@ use app_state::AppState;
#[tokio::main]
async fn main() {
let state = AppState {
pool: PgPool::connect(&database::database_url())
.await
.expect("Could not connect to database"),
pool: database::create_pool().await,
};
database::create_table(&state.pool);
sqlx::migrate!().run(&state.pool).await.unwrap();
let addr = "127.0.0.1:8000";
let listener = TcpListener::bind(addr).await.unwrap();
println!("Listening at {addr}");
axum::serve(listener, router::router(state)).await.unwrap();
}

View File

@ -1,4 +1,6 @@
#[derive(Clone, serde::Serialize, serde::Deserialize)]
use serde::{Deserialize, Serialize};
#[derive(Clone, Serialize, Deserialize)]
pub struct Game {
pub id: i32,
pub name: String,
@ -19,7 +21,7 @@ pub struct Game {
// tags: Option<Vec<String>>,
}
#[derive(Clone, serde::Serialize, serde::Deserialize)]
#[derive(Clone, Serialize, Deserialize)]
pub struct CreateGame {
pub name: String,
pub publishing_house: String,
@ -29,7 +31,7 @@ pub struct CreateGame {
pub is_free_to_play: bool,
}
#[derive(serde::Deserialize)]
pub struct GetGameQuery {
pub id: Option<i32>,
#[derive(Deserialize)]
pub struct GamePathParams {
pub id: i32,
}

View File

@ -1,19 +1,75 @@
use axum::routing::{get, post};
pub mod funcs;
pub mod game;
use axum::{
Json,
extract::{Path, State},
response::IntoResponse,
};
use crate::app_state::AppState;
use crate::models::{CreateGame, Game, GamePathParams};
pub fn router(state: AppState) -> axum::Router {
axum::Router::new()
.route(
"/api/games",
get(funcs::games_list).post(funcs::insert_game),
)
.route(
"/api/games/{id}",
post(funcs::insert_game).delete(funcs::delete_game),
)
.route("/api/games", get(games_list).post(insert_game))
.route("/api/games/{id}", post(update_game).delete(delete_game))
.with_state(state)
}
pub async fn games_list(State(state): State<AppState>) -> impl IntoResponse {
let games: Vec<Game> = sqlx::query_file_as!(Game, "queries/get_all.sql")
.fetch_all(&state.pool)
.await
.unwrap();
Json(games)
}
pub async fn insert_game(
State(state): State<AppState>,
Json(game): Json<CreateGame>,
) -> impl IntoResponse {
sqlx::query_file!(
"queries/insert.sql",
game.name,
game.publishing_house,
game.developer,
game.description,
game.multiplayer,
game.is_free_to_play,
)
.execute(&state.pool)
.await
.unwrap();
axum::http::StatusCode::CREATED
}
pub async fn update_game(
State(state): State<AppState>,
Path(params): Path<GamePathParams>,
Json(game): Json<CreateGame>,
) -> impl IntoResponse {
sqlx::query_file!(
"queries/update.sql",
game.name,
game.publishing_house,
game.developer,
game.description,
game.multiplayer,
game.is_free_to_play,
params.id,
)
.execute(&state.pool)
.await
.unwrap();
}
pub async fn delete_game(State(state): State<AppState>, Path(id): Path<i32>) -> impl IntoResponse {
sqlx::query_file!("queries/delete.sql", id)
.execute(&state.pool)
.await
.unwrap();
axum::http::StatusCode::OK
}

View File

@ -1,53 +0,0 @@
use axum::{
Json,
extract::{Path, Query, State},
response::IntoResponse,
};
use super::game::{CreateGame, Game, GetGameQuery};
use crate::app_state::AppState;
pub async fn games_list(State(state): State<AppState>) -> impl IntoResponse {
let games: Vec<Game> = sqlx::query_as!(Game, "SELECT * FROM games")
.fetch_all(&state.pool)
.await
.unwrap();
Json(games)
}
pub async fn insert_game(
State(state): State<AppState>,
Query(query): Query<GetGameQuery>,
Json(game): Json<CreateGame>,
) -> impl IntoResponse {
let sql_up = if query.id.is_some() {
"UPDATE games SET name=$1, publishing_house=$2, developer=$3, description=$4, multiplayer=$5, is_free_to_play=$6 WHERE id=$7"
} else {
"INSERT INTO games(name, publishing_house, developer, description, multiplayer, is_free_to_play) VALUES ($1, $2, $3, $4, $5, $6)"
};
let mut sql_query = sqlx::query(sql_up)
.bind(game.name)
.bind(game.publishing_house)
.bind(game.developer)
.bind(game.description)
.bind(game.multiplayer)
.bind(game.is_free_to_play);
if let Some(id) = query.id {
sql_query = sql_query.bind(id);
}
sql_query.execute(&state.pool).await.unwrap();
axum::http::StatusCode::CREATED
}
pub async fn delete_game(State(state): State<AppState>, Path(id): Path<i32>) -> impl IntoResponse {
sqlx::query!("DELETE FROM games WHERE id = $1", id)
.execute(&state.pool)
.await
.unwrap();
axum::http::StatusCode::OK
}